Python-Game/Snake/main.py
2022-08-01 01:27:55 +02:00

47 lines
1.0 KiB
Python

from ast import Break, Global
import pygame
from pygame.locals import *
import src.level as level
import src.snake as snake
import src.window as window
LEVEL = 1
HEIGH = 10
WIDTH = 20
MATRIX = level.init_level(HEIGH, WIDTH)
def main():
global MATRIX
L_snake = snake.List((5, 5), None)
L_snake = snake.List.List_add(L_snake, (5, 4))
L_snake = snake.List.List_add(L_snake, (5, 3))
L_snake = snake.List.List_add(L_snake, (5, 2))
print(L_snake)
print("Size : ", snake.List.List_size(L_snake))
MATRIX[5][5] = 1
MATRIX[5][4] = 1
MATRIX[5][3] = 1
MATRIX[5][2] = 1
MATRIX[5][6] = 3
level.spawn_apple(MATRIX, HEIGH, WIDTH)
print(MATRIX)
try:
L_snake, MATRIX = snake.Snake_move(MATRIX, L_snake, "up")
except ValueError as Error:
if Error.args[0] == 1:
print("You take a wall !")
elif Error.args[0] == 2:
print("You ate your tale !")
exit()
print(L_snake)
print(MATRIX)
if __name__ == "__main__":
main()